Tabletop & Social Games

Click on titles or images to play games or find out more information.

Restricted Parlour Games


Restricted Parlour Games: Choice, Randomness and Interaction is a zine I made in 2016 for an exhibition at London College of Communication. It explores games that only use one of the following game mechanics: choice, randomness or interaction. RestrictedParlorGames.pdf

David King’s Finger FlingersFingerFlinger_v2

A quick game about guessing who is and who isn’t flinging fingers, by flinging your own fingers (or not). Rules.



Bet how many bets other people will make. If you guess correctly you will claim points, if people guess how many bets you make, you’ll lose points.


2 sheets on A4 page

4 sheets on A4 page

Winter Olympics


Race with your friends to complete the different events at the Winter Olympics Park. Map and Rules.

Advent Calendar Decoration Game

Advent Calendar Decoration Game 2

A game to play on the run up to Christmas, make one move every day and then total your score on Christmas Day. Print&Play

Santa’s Sleigh


A very quick and light roll-&-write game where you have to stack presents into Santa’s Sleigh. Print & Play

Tube Lines (Map & Rules)


A roll-&-write print-&-play game for 2-6 players. Make connections on the London Underground. Map and Rules.

The Nominees Game


A print and play party game for 3-6 players. Players are judges in the strangest of award ceremonies. Come up with the best reason for your selected nominee winning the current category. Online rules.

Tick, Tock, Boom!


An explosively quick card game for 3 to 5 players. Print and play rules and card sheets. Currently using place holder artwork.

Argh, Who am I?!


A game of truth, lies and deductions for 3-10 players (precise numbers need further testing). The game has 16 playing cards and 2 rule cards, and is available as print and play (4 sides of A4).



A two player micro game I design with Aubrey Hesselgren (@HilariousCow). Uses ten cards, and two counters each of them white on one-side black on the other. Was prototyped in the last three hours of a game jam I ran with Games Design at London College of Communication. Print and Play cards and rules.

Massively Multiplayer Rock Paper Scissors


A social game experience designed originally for GameCity9. Players are assigned to one of three teams and given a wrist band with five tearable heart tabs. Upon meeting a player from another team players duel (a game of rock/paper/scissors). The looser gives one of their heart tabs to the wining player. All heart tabs are collected towards the team totals.

 12 Games for Christmas


These are 12 Games that I design to be played on Christmas day. All the games use objects that you will have lying around at Christmas which makes them each special for the occasion. I set myself the challenge of creating these games after a conversation with some of my students, where the idea of Bad Present Ninja was initially discussed.

Dragon’s Hoard


I wanted to see if I could make a more interesting board game which took snakes and ladder as the initial seed. I got to play test this a few times with a few different groups of people. Needs a little final tweaking but I think it is a working game.